When individuals transition from adolescence to adulthood, they often become absorbed with achieving their goals and fulfilling their responsibilities, leaving little room for playful activities.
Playzone is an interactive installation designed to be a reminder to embrace playfulness and creativity. It sparks a discussion about the importance of play for adults and provides a space to explore their playful side.
As an interaction designer, my focus is on designing for human connections. I aim to facilitate unexpected interactions that disrupt routines and challenge assumptions, whether they are playful experiences or in-depth conversational pieces.
Elements and functions of Playzone
Closeup of the interface
User selecting a play mode
Two players immersed in constructing a rocket to visit Pluto
User scans QR code for further information and to read previous players' responses
Selected screens of the online platform of Playzone
Research
Planning the user flow and functions
Early prototypes
Building final prototype